![]() ![]() Laser Corvette laser effect has been replaced by a new, larger laser FX.Plasma bombs, EMP bombs and small kinetic shells used by Gun platforms and the Assault Frigate have added trail effects.Assault Craft and Interceptor squadrons will split into subgroups of two and dogfight with each other.Frequency of "deathrail" death effect for fighters has been increased between 25-50% a larger deathrail effect has been added for corvettes.Strikecraft that are critically damaged will spawn a fire trail damage effect. Strikecraft will display smoke trails when they reach 50% health.Hull defense guns for the Shipyards, Carriers, Motherships and Mobile Refineries have a rapid-fire effect.Kinetic autocannon sprite uses smaller bullets for interceptors and hull defenses.Fusion missile velocity has been increased to 400m/s (lifetime decreased to keep max range proportional to range in v1.1).Torpedo and Cluster Torpedo velocity has been increased to 320m/s (lifetime decreased to keep max range proportional to range in v1.1).Missiles and Torpedoes spawn detonation effects when their lifetime reaches zero.The following is list of changes and additions included in the 1.2.17 build: Cosmetic Changes CnlPepper's advanced shader model has also been implemented in this release. V1.2.18 introduces several graphical enhancements developed for TFS v2.9: high-resolution UI texture scripts for 1080p screen resolutions, a modified Assault Craft launcher model, a new missile trail effect for Torpedoes and Fusion Missiles, a larger selection window for Badges, and a modified laser sprite for the Laser Corvette. V1.2 Modernized is being built from scratch independently of the original v1.2 Community Patch (v1.2.16 and earlier). While the mod was designed with PvP multi-player in mind, it will work with the single-player campaign. This mod incorporates several new features, including some new game modes from the Homeworld2 modding community, new maps, and a single new Bomber unit for both races (which can be disabled in the game setup if one desires to play using the traditional ship roster). v1.2 Modernized is not a total overhaul of the base game it is a basic mod that aims to preserve the experience of vanilla Homeworld2, mainly focusing on the implementation of new graphical effects, HODs, sound effects, UI elements and scripts developed for and utilized in the Tactical Fleet Simulator (TFS) total overhaul mod. The v1.2 Modernized mod is the second incarnation of the v1.2 Community Patch first released in 2006.
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